News
Starcraft II: Wings of Liberty
by Xing on Jul.30, 2010, under News, Reviews
After a decade of waiting, I arrived at our local Wal-Mart at around 11:30 to pick up my copy of Starcraft II. I wandered into the electronics department to scope out the nerd gathering and see if I could sneak a copy of it without having to join in some type of geek conglomerate waiting on the game to go on sale. No such luck, about 5 or so people already there before me. So after waiting in line with about 15 other Starcraft fans; at 12:01 AM on July 27th I brought home my very own copy of the Starcraft II Collector’s Edition.
Not being sure if the beta client would just patch up to retail; I had uninstalled it earlier the day. So I went ahead and went through the retail disk installation. Kind of glad I did as the installer gave a nice recap of the story from the original Starcraft and briefly touched on Brood Wars to get you ready for the campaign that I would soon be undertaking.
I had put many of hours into the beta and was itching for some multi-player but ultimately decided to go ahead and start my Starcraft II experience with the campaign first. Greeted with Blizzard’s quality CG cinematic, my personal little SC2 launch party had started. It drops you into the story pretty quick, while there’s some very beginner tutorials available from the main screen, the game doesn’t force you to go through the normal RTS, “this is how you drag your mouse over units” type of garbage. The first few missions were simple enough, just getting your feet wet and setting the stage for the rest of the game.
Once I finished the first couple missions and was greeted with the mission “staging” area I guess I’ll call it; it became apparent this wasn’t an ordinary RTS single player campaign. Blizzard had crafted something unique and different here. They really nailed how to deliver a compelling story in an interactive way in Starcraft II. While keeping the gameplay true to RTS. The story also seems a lot more focused which I assume was the point of releasing the campaigns as 3 seperate games (and of course more $$$). While Terran is my least favorite of the Starcraft races, I still felt completely absorbed into the story of Jim Raynor and his fight against the Dominion which I credit to the storytelling.
The stories core is pretty simple and a little cliché at times but it’s still very enjoyable. It’s the delivery and presentation that makes it work so well I think. The campaign is not terribly long, maybe 10 hours or so on my first playthrough on Normal difficulty (including the “secret mission”). The achievements in the game are actually sort of compelling which is a nice change from normal Xbox/WoW achievements. It’s not so much appealing for me to collect them for the sake of it, but they’re almost like little challenges like beating a mission on Hard in a restricted time frame. It makes me say, “hmm, I bet I can do that.” This gives the game some re-playability outside of just the multi-player.
There is also a “Challenge” mode in the game which is sort of interesting. It basically gives you a handful of units to use, some situations or units to fight and tested you on your method of successfully dealing with various situations. Almost like a training mode for the crap you’ll run into in multi-player. Of course there’s also the multi-player itself which will be an ongoing discussion here on Orboro.net so not going to get into that right now.
Overall I expected Starcraft II’s single player campaign to be “good”, but what I got was something pretty “amazing”. Thank you Blizzard.
Yoshinori Ono to announce new Capcom game at Comic-Con
by Xing on Jul.14, 2010, under Competitive, News
Mr. Ono mentioned that he had a big announcement “bigger than SSF4″ at EVO this year and said that he would be making the announcement at Comic-Con in a few weeks. The higher ups at Capcom wouldn’t let him spill the beans at EVO.
Yoshinori Ono dropped a hint on his official Twitter account with this picture though:
This has stirred up quite a few theories as to what game it could possibly be. Seems to have a 360, PS3 and PC keyboard all placed in the picture and that’s obviously Ryu’s face. Everything from Street Fighter vs. Tekken, Darkstalkers, Capcom vs. SNK3, Street Fighter 5 or maybe just a DLC or SSF4 for PC being announced. No one is quite sure. Capcom seems to love generated hype though and seems to be doing a good job of it.
According to what he said about it at EVO it’s due out in about a year which will put it very close to their other huge release, Marvel vs Capcom 3 and seems too early for a full blown Street Fighter 5. I guess we’ll find out at Comic-Con!
Blizzard backs down on the Real ID forum changes
by Xing on Jul.09, 2010, under MMORPG, News
So after 2000+ post threads on the issue of Blizzard using people’s first and last names on their optional forums caused massive controversy, Blizzard announced today that they screwed up and will not use peoples first and last names on the forums afterall. They’re still going through with some other enhancements but it looks as if old fashioned opinions and service boycotting (through accounts cancellations) won the day for those strongly opposed to it.
Probably for the best.
http://forums.worldofwarcraft.com/thread.html?topicId=25968987278&sid=1
EVO 2010 starting at noon EST
by Xing on Jul.09, 2010, under News
Looking forward to watching the EVO 2010 live stream that starts today. Maybe next year I’ll get to go and get my ass kicked at Street Fighter IV. Can watch the live stream here:
Real name to be used on Battle.net forums
by Xing on Jul.07, 2010, under News
So Blizzard dropped quite the bombshell yesterday regarding it’s upcoming change in policy on how Real ID will be used on the official forums. Basically once they launch the new forums, any posts you make will display with your real first and last name on the thread.
Of course this stirred up quite the shit storm on the forums about privacy issues, how it’s illegal in some countries (I’m not making this up) and many other ad hominem rhetoric. There are some thoughts to be considered about potential employers Google searching for you and possibly discriminating against you for being a World of Warcraft player, possible racial discrimination based on ethnic names, women being harassed by creepy people, etc. While I don’t disagree these are legitimate issues, people seem to be missing or more likely the case; simply ignoring the fact that it’s completely optional to participate in the WoW forums and it is not required as part of the gaming experience. They’ve already confirmed parents can disable posting with parental controls and it’s not retroactive to old posts which would be the two major issues causing any type of breach of trust in privacy in my own beliefs. From here it’s just a matter of choosing whether to participate in Battle.net’s forums knowing your name will appear.
Now I don’t doubt that some people will not post on the forums anymore because of the above legitimate concerns but that’s their choice. Blizzard is being up front about their intentions and while some people enjoy their ability to troll the WoW forums while being anonymous, it’s not a god given right to be able to do so.


